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Bionic Commando: Rearmed 2 Gamescom Preview

Bionic Commando: Rearmed 2, as you may have obviously deduced, is the sequel to the 2008 remake of Bionic Commando. The game once again places you in the shoes of Spencer, our protagonist from the previous Rearmed title, however there have been some changes made to the formula which may displease fans of the previous games.


First off is the addition of a ginger slug adorning the top lip of Spencer which really does not suit our protagonist one bit. While not a game breaking change by any means, it could prove distracting to those of a nervous disposition.

Spencer has now been able to temporarily defeat gravity as developers Fat Shark have given ol' Spence a spring in his step, he can now run and jump throughout the levels, this does make things less cumbersome with players no longer needing to grapple over obstacles under two feet in height.


However gravity gets it's revenge due to the weighty bionic arm of our hero as you wont be able to jump over anything higher than a coffee table from what I could gather. To coincide with Spencer's new jump ability, we're now able to grab onto ledges which will no doubt be met with thunderous applause by all those who have missed a leap in the first game by mere millimetres.

Perhaps the most major change to the game mechanics lies with in the most fundamental skill which Spencer posesses, the mighty grappling hook. In Bionic Commando Rearmed, swinging felt natural and intuitive using the analogue stick in the direction you wished to swing, for BC:R2 the grapple will remain attached until you manually release it using a face button which for us old schoolers completely goes against our years of training with this grapple swing. Fat Shark deemed it necessary to remove or tweak any mechanic which would make the game more difficult than it should or just plain awkward, which in all fairness seems like a good step in the long run, though it was this awkwardness which attracted me to BC in the first place as it felt like you actually accomplished something after you traversed that section for the nineteenth time without dying.


Looking past the changes, BC:R2 remains true to its predecessor which captured the hearts of the retro fans around the world. Now with brighter colours, more varied levels which in part are thanks to the above modifications, even larger levels allowing for you explorer types to fill your boots as you scout around for even more secret areas.

Along with the obligatory updated arsenal for a sequel, Spencer also gains a couple of tricks up his metal sleeve, the bionic arm is now capable of holding perk items within its metal casings. These perks give Spencer new abilities such as regenerating health, which I can tell you is a godsend on boss fights, extra offensive capabilities and some secret room finding perks too, however you are limited to the amount of active and passive perks you are able to carry so you have to be careful of your decision before deploying to the battlefield.

Overall Bionic Commando Rearmed 2 looks set to be a very welcome addition to the series, set to launch on Xbox 360 and Playstation 3 in the first quarter of 2011, I would have to say that BC:R2 definitely swings into my wanted list.

Wedgeh | 28th August, 2010

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