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Mortal Kombat Gamescom Preview

Mortal Kombat titles of recent years have been a shadow of their brutal former selves, Mortal Kombat Vs. DC being the most recent of the less than favourable offerings in which the characters dear to our hearts fought against the likes of Batman and Superman in some weird inter-dimensional clusterf**k.

Mortal Kombat

Since then Midway have gone bust with Warner Bros. Interactive picking up the license. On board for the Mortal Kombat reboot is none other than the games' original co-creator, Ed Boon and his development team Netherrealm. GameOn were lucky enough to obtain some hands on time with this highly anticipated title.

Mortal Kombat will be returning to its roots, gone are the elaborate 3D environments with multiple levels, returning to the classic 2D fighting plane yet still keeping 3D characters and scenery, akin to Street Fighter IV.

Opting for more of a Tekken style control system where each of the controllers face button represents a limb, for example A and B would be left kick and right kick respectively, this sort of control works so fluidly for MK as you'll be stringing hits together with no problem whatsoever, additionally this makes the game intuitive to pick up for newcomers to the series.

Kung Lao

As this is a reboot of the franchise, the development team have had free reign to create the Mortal Kombat they want, therefore graphic violence is at the top of the list, gushing blood, broken limbs and elaborate fatalities make a welcome return. Your selected character will even bear the scars of battle over time as your opponents blood will stain your clothes, cuts and gashes will be visible as you fight and even chunks of flesh will be noticeably absent after particularly brutal bouts.

The violence theme continues with the games' new feature of ‘X-Ray' moves, these are only available when you have a full super meter. Once activated the game will display an extremely brutal beating, exposing the areas struck showing what sort of damage they are doing to the skeletal structure and organs of your opponent. For example you will see ribs fracture, jaws get dislocated and organs ruptured in this graphic super move.

Kitana

As expected, right at the top of the graphic scale are the characters' fatality moves in where the losers are literally sliced and diced by the victor. For example, Scorpion will slice his prey at the waist, then slice through the neck, after a hefty boot to the chest to send the sliced parts flying, Scorpion will then spin round and cleave the airborne head in two. As for Reptile, he will literally just barf acid down the throat of his victim, melting them from the inside out. Now this level of gratuitous violence may be too much for some, but will no doubt appease the fans of the series who have been yearning for some old school MK.

Not all the game modes were revealed during our hands on time with the title, only the standard one on one combat, two on two tag team mode where you can switch fighters mid round like calling an assist as seen in MvC titles, this opens up some interesting combo opportunities as the open ended nature of the combo system means players have a huge scope of experimentation in order to pull of devastating moves.

Reptile

The roster screen was pretty barren with only a handful of characters were available to select, though old favourites of Scorpion, Sub-Zero, Johnny Cage, Cyrax, Reptile and Kung-Lao were evident, though there seems to be space for around 26 characters in total so there is plenty of room for other classic characters.

The game is set for a Spring 2011 release date on both Xbox 360 and Playstation 3.

Wedgeh | 24th August, 2010
Angelfromabove's picture
I really cannot wait to get my hands on this game, its a definate day one purchase for me.
Always been a massive fan of the MK series, so much so that I even tried to find something to like about the more recent **** entries into the series.

I love the idea of this game being bought back to its original roots of pure graphic violence mixed with smooth gameplay.

Good preview Wedge
Fat Tony's picture
Absolutely can't wait to get my hands on it, but not all recent Mortal Kombat games have been bad - I absolutely loved Deception!
Angelfromabove's picture
I loved deadly alliance! It got terrible reviews if I remember rightly but I actually really enjoyed it.
Fat Tony's picture
Deadly Alliance was great but had a boss almost as impossibly tough as Goro!
Ice Maiden's picture
Wowsers! I need this game. I want this game. I wont live until I have this game. DC universe was rubbish. I am a comic fan but didn't like the combined forces in one game. MK is in a league of its own thanks!

Quote:
Originally Posted by Angelfromabove View Post
I loved deadly alliance! It got terrible reviews if I remember rightly but I actually really enjoyed it.
Totally agree! I even remember all the combos by heart for sonya *BLUSH*
Angelfromabove's picture
Quote:
Originally Posted by Ice Maiden View Post
Totally agree! I even remember all the combos by heart for sonya *BLUSH*
See I never got on with Sonya, I always prefered Kitana and Milena

Also Tony, the end boss wasnt THAT bad was he? I honestly cant remember now.
Ice Maiden's picture
Kitana was my second favorite. Didn't like Frost though! Oh and Sarah I second your last comment the end boss wasn't that bad at all! There are worse bosses. I got blisters from trying to defeat the boss on the arcade game for XBOX. This is not on the same level. I even got a few flawlesses with the last boss on Deadly Alliance.
Angelfromabove's picture
Were the boss fights Moloch and Shang Tsung? I honestly dont remember :S
If it was then they wernt that bad at all.
Ice Maiden's picture
Yes they were!
Angelfromabove's picture
Thought so, clearly Tony just needs to man up a bit :P *runs away*

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